Skip to content
Projects
Groups
Snippets
Help
Loading...
Sign in / Register
Toggle navigation
W
wechatapp.shangjiadao.com
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wangxuelai
wechatapp.shangjiadao.com
Commits
6f5a904c
Commit
6f5a904c
authored
Mar 10, 2020
by
sujie@126.com
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
dd
parent
beb8e1ec
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
91 additions
and
427 deletions
+91
-427
index.js
business/pages/themeeditor/index.js
+1
-198
index.js
business/pages/themeindex/index.js
+2
-171
audioCallback.js
mixins/myMins/audioCallback.js
+87
-57
index.wxml
src/pages/invitationcard/index.wxml
+1
-1
No files found.
business/pages/themeeditor/index.js
View file @
6f5a904c
...
...
@@ -22,6 +22,7 @@ import {
}
from
'../../../service/business/common.js'
;
var
app
=
getApp
();
Page
({
mixins
:
[
require
(
'../../../mixins/myMins/audioCallback'
)],
data
:
{
maxLength
:
500
,
maxImgCount
:
9
,
...
...
@@ -117,47 +118,6 @@ Page({
},
onLoad
:
function
(
options
)
{
// Do some initialize when page load.
const
that
=
this
;
this
.
innerAudioContext
=
wx
.
createInnerAudioContext
();
// 当前页面唯一的一个音频容器
this
.
innerAudioContext
.
onWaiting
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
if
(
audioStorage
[
actPalyaudioValue
].
isWaiting
){
return
}
audioStorage
[
actPalyaudioValue
].
isWaiting
=
true
that
.
setData
({
audioStorage
,
})
setTimeout
((
e
)
=>
{
this
.
data
.
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
;
this
.
setData
({
audioStorage
:
this
.
data
.
audioStorage
})
},
5000
)
})
this
.
innerAudioContext
.
onTimeUpdate
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
if
(
audioStorage
[
actPalyaudioValue
].
isWaiting
)
{
clearInterval
(
that
.
data
.
voiceInterval
);
that
.
voiceIntervalPlay
(
actPalyaudioValue
);
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
that
.
setData
({
audioStorage
,
})
}
})
this
.
innerAudioContext
.
onError
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
;
audioStorage
[
actPalyaudioValue
].
play
=
false
;
wx
.
showToast
({
title
:
'音频播放出错啦'
,
icon
:
'none'
,
duration
:
2000
})
that
.
setData
({
audioStorage
,
})
});
const
{
id
,
tid
,
...
...
@@ -603,163 +563,6 @@ Page({
duration
});
// 页面向组件传递参数
},
// 跟录音相关的操作
// 跟录音相关的操作
// 播放录音的相关操作
// 格式是以录音名字为key value为{play: true || false, currentTime: 0}的一个对象
voiceIntervalPlay
(
value
)
{
// 初始化录音的状态
let
voiceInterval
=
setInterval
(()
=>
{
let
audioStorage
=
this
.
data
.
audioStorage
;
let
currentTime
=
++
audioStorage
[
value
].
currentTime
;
this
.
setData
({
audioStorage
})
if
(
currentTime
>=
this
.
data
.
audioStorage
[
value
].
duration
)
{
audioStorage
[
value
].
play
=
false
;
audioStorage
[
value
].
currentTime
=
0
;
this
.
setData
({
audioStorage
})
clearInterval
(
this
.
data
.
voiceInterval
);
}
},
1000
);
this
.
setData
({
voiceInterval
})
},
playvoice
(
e
)
{
const
{
value
,
duration
}
=
e
.
detail
;
const
that
=
this
;
this
.
innerAudioContext
.
src
=
audioorigin
(
value
);
this
.
innerAudioContext
.
obeyMuteSwitch
=
false
;
that
.
resetAudiosPlayStatus
();
clearInterval
(
that
.
data
.
voiceInterval
);
let
audioStorage
=
that
.
data
.
audioStorage
;
if
(
!
audioStorage
[
value
])
{
audioStorage
[
value
]
=
{
play
:
true
,
currentTime
:
0
,
duration
,
isWaiting
:
true
}
}
else
{
audioStorage
[
value
].
isWaiting
=
true
if
(
audioStorage
[
value
].
currentTime
==
audioStorage
[
value
].
duration
)
{
audioStorage
[
value
].
currentTime
=
0
;
audioStorage
[
value
].
play
=
true
;
}
else
{
audioStorage
[
value
].
play
=
true
;
}
}
// this.innerAudioContext.onCanplay((e)=>{
// const { actPalyaudioValue, audioStorage} = this.data
// if (audioStorage[actPalyaudioValue].isWaiting) {
// clearInterval(that.data.voiceInterval);
// that.voiceIntervalPlay(actPalyaudioValue);
// audioStorage[actPalyaudioValue].isWaiting = false
// that.setData({
// audioStorage,
// })
// }
// })
console
.
log
(
audioStorage
[
value
].
currentTime
,
'audioStorage[value].currentTime'
);
this
.
innerAudioContext
.
seek
(
audioStorage
[
value
].
currentTime
)
this
.
innerAudioContext
.
play
();
//that.voiceIntervalPlay(value);
that
.
setData
({
audioStorage
,
actPalyaudioValue
:
value
})
},
pausevoice
(
e
)
{
const
{
value
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
audioStorage
[
value
].
play
=
false
;
this
.
setData
({
audioStorage
,
})
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
},
voiceslide
(
e
)
{
const
{
value
,
slide
,
duration
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
!
audioStorage
[
value
])
{
audioStorage
[
value
]
=
{
play
:
false
,
currentTime
:
slide
,
duration
}
}
else
{
audioStorage
[
value
].
currentTime
=
slide
;
audioStorage
[
value
].
isWaiting
=
true
;
}
this
.
innerAudioContext
.
seek
(
slide
);
this
.
setData
({
audioStorage
,
})
},
slidestart
(
e
)
{
const
{
value
,
slide
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则先暂停音乐盒计时器 播放按钮状态不需要改
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
},
slideend
(
e
)
{
const
{
value
,
slide
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则启用定时器 播放按钮状态不需要改
// clearInterval(this.data.voiceInterval);
this
.
innerAudioContext
.
play
();
this
.
voiceIntervalPlay
(
value
);
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
},
resetAudiosPlayStatus
()
{
// 点击一个录音的时候把其他的录音状态改成暂停状态
let
audioStorage
=
this
.
data
.
audioStorage
;
Object
.
keys
(
audioStorage
).
forEach
((
key
)
=>
{
audioStorage
[
key
].
play
=
false
});
this
.
setData
({
audioStorage
,
})
},
delvoice
(
e
)
{
const
{
value
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 删除录音的操作要把录音销毁掉
delete
audioStorage
[
value
]
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
}
this
.
setData
({
audioStorage
,
})
},
// 跟录音相关的操作
remindswitch
()
{
if
(
Number
(
this
.
data
.
params
.
push_status
)
==
2
)
{
...
...
business/pages/themeindex/index.js
View file @
6f5a904c
...
...
@@ -126,7 +126,6 @@ Page({
},
},
onLoad
:
function
(
options
)
{
// Do some initialize when page load.
this
.
innerAudioContext
=
wx
.
createInnerAudioContext
();
// 当前页面唯一的一个音频容器
const
{
id
,
tid
,
sid
}
=
options
;
this
.
setData
({
id
,
...
...
@@ -158,16 +157,10 @@ Page({
}
},
onHide
:
function
()
{
// Do something when page hide.
this
.
innerAudioContext
.
pause
();
this
.
resetAudiosPlayStatus
()
clearInterval
(
this
.
data
.
voiceInterval
);
},
onUnload
:
function
()
{
// Do something when page close.
this
.
innerAudioContext
.
pause
();
this
.
setData
({
audioStorage
:
{}
})
clearInterval
(
this
.
data
.
voiceInterval
);
},
onPullDownRefresh
:
function
()
{
// Do something when pull down.
this
.
setData
({
...
...
@@ -738,168 +731,6 @@ Page({
})
},
// 跟录音相关的操作
// 跟录音相关的操作
// 播放录音的相关操作
// 格式是以录音名字为key value为{play: true || false, currentTime: 0}的一个对象
voiceIntervalPlay
(
value
)
{
// 初始化录音的状态
let
voiceInterval
=
setInterval
(()
=>
{
let
audioStorage
=
this
.
data
.
audioStorage
;
let
currentTime
=
++
audioStorage
[
value
].
currentTime
;
this
.
setData
({
audioStorage
})
if
(
currentTime
>=
this
.
data
.
audioStorage
[
value
].
duration
)
{
audioStorage
[
value
].
play
=
false
;
audioStorage
[
value
].
currentTime
=
0
;
this
.
setData
({
audioStorage
})
clearInterval
(
this
.
data
.
voiceInterval
);
}
},
1000
);
this
.
setData
({
voiceInterval
})
},
playvoice
(
e
)
{
const
{
value
,
duration
}
=
e
.
detail
;
const
that
=
this
;
this
.
innerAudioContext
.
src
=
audioorigin
(
value
);
this
.
innerAudioContext
.
obeyMuteSwitch
=
false
;
that
.
resetAudiosPlayStatus
();
clearInterval
(
that
.
data
.
voiceInterval
);
let
audioStorage
=
that
.
data
.
audioStorage
;
if
(
!
audioStorage
[
value
])
{
audioStorage
[
value
]
=
{
play
:
true
,
currentTime
:
0
,
duration
,
isWaiting
:
true
}
}
else
{
if
(
audioStorage
[
value
].
currentTime
==
audioStorage
[
value
].
duration
)
{
audioStorage
[
value
].
currentTime
=
0
;
audioStorage
[
value
].
play
=
true
;
}
else
{
audioStorage
[
value
].
play
=
true
;
}
}
this
.
innerAudioContext
.
onWaiting
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
if
(
audioStorage
[
actPalyaudioValue
].
isWaiting
){
return
}
audioStorage
[
actPalyaudioValue
].
isWaiting
=
true
that
.
setData
({
audioStorage
,
})
setTimeout
((
e
)
=>
{
this
.
data
.
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
;
this
.
setData
({
audioStorage
:
this
.
data
.
audioStorage
})
},
5000
)
})
this
.
innerAudioContext
.
onTimeUpdate
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
if
(
audioStorage
[
actPalyaudioValue
].
isWaiting
)
{
clearInterval
(
that
.
data
.
voiceInterval
);
that
.
voiceIntervalPlay
(
actPalyaudioValue
);
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
that
.
setData
({
audioStorage
,
})
}
})
this
.
innerAudioContext
.
onCanplay
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
if
(
audioStorage
[
actPalyaudioValue
].
isWaiting
)
{
clearInterval
(
that
.
data
.
voiceInterval
);
that
.
voiceIntervalPlay
(
actPalyaudioValue
);
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
that
.
setData
({
audioStorage
,
})
}
})
this
.
innerAudioContext
.
seek
(
audioStorage
[
value
].
currentTime
)
this
.
innerAudioContext
.
play
();
this
.
innerAudioContext
.
onError
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
;
audioStorage
[
actPalyaudioValue
].
play
=
false
;
wx
.
showToast
({
title
:
'音频播放出错啦'
,
icon
:
'none'
,
duration
:
2000
})
that
.
setData
({
audioStorage
,
})
});
//that.voiceIntervalPlay(value);
that
.
setData
({
audioStorage
,
actPalyaudioValue
:
value
})
},
pausevoice
(
e
)
{
const
{
value
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
audioStorage
[
value
].
play
=
false
;
this
.
setData
({
audioStorage
,
})
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
},
voiceslide
(
e
)
{
const
{
value
,
slide
,
duration
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
!
audioStorage
[
value
])
{
audioStorage
[
value
]
=
{
play
:
false
,
currentTime
:
slide
,
duration
}
}
else
{
audioStorage
[
value
].
currentTime
=
slide
;
audioStorage
[
value
].
isWaiting
=
true
;
}
this
.
innerAudioContext
.
seek
(
slide
);
this
.
setData
({
audioStorage
,
})
},
slidestart
(
e
)
{
const
{
value
,
slide
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则先暂停音乐盒计时器 播放按钮状态不需要改
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
},
slideend
(
e
)
{
const
{
value
,
slide
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则启用定时器 播放按钮状态不需要改
// clearInterval(this.data.voiceInterval);
this
.
innerAudioContext
.
play
();
this
.
voiceIntervalPlay
(
value
);
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
},
resetAudiosPlayStatus
()
{
// 点击一个录音的时候把其他的录音状态改成暂停状态
let
audioStorage
=
this
.
data
.
audioStorage
;
Object
.
keys
(
audioStorage
).
forEach
((
key
)
=>
{
audioStorage
[
key
].
play
=
false
});
this
.
setData
({
audioStorage
,
})
},
delvoice
(
e
)
{
const
{
value
}
=
e
.
detail
;
let
audioStorage
=
this
.
data
.
audioStorage
;
...
...
mixins/myMins/audioCallback.js
View file @
6f5a904c
...
...
@@ -23,6 +23,22 @@ module.exports = {
})
},
5000
)
})
this
.
innerAudioContext
.
onError
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
;
audioStorage
[
actPalyaudioValue
].
play
=
false
;
wx
.
showToast
({
title
:
'音频播放出错啦'
,
icon
:
'none'
,
duration
:
2000
})
that
.
setData
({
audioStorage
,
})
})
this
.
innerAudioContext
.
onTimeUpdate
((
e
)
=>
{
const
{
actPalyaudioValue
,
...
...
@@ -72,55 +88,45 @@ module.exports = {
})
},
playvoice
(
e
)
{
const
value
=
e
.
detail
.
value
||
e
.
currentTarget
.
dataset
.
value
||
0
;
const
duration
=
e
.
detail
.
duration
||
e
.
currentTarget
.
dataset
.
duration
||
0
;
const
that
=
this
;
let
audioStorage
=
that
.
data
.
audioStorage
;
this
.
innerAudioContext
.
src
=
audioorigin
(
value
);
this
.
innerAudioContext
.
title
=
'正在播放'
;
this
.
innerAudioContext
.
startTime
=
audioStorage
[
value
]
?
audioStorage
[
value
].
currentTime
:
0
;
this
.
innerAudioContext
.
obeyMuteSwitch
=
false
;
that
.
resetAudiosPlayStatus
();
clearInterval
(
that
.
data
.
voiceInterval
);
if
(
!
audioStorage
[
value
])
{
audioStorage
[
value
]
=
{
play
:
true
,
currentTime
:
0
,
duration
,
isWaiting
:
true
}
}
else
{
audioStorage
[
value
].
isWaiting
=
true
if
(
audioStorage
[
value
].
currentTime
==
audioStorage
[
value
].
duration
)
{
audioStorage
[
value
].
currentTime
=
0
;
audioStorage
[
value
].
play
=
true
;
// clearTimeout(this.setplayvoice)
// this.setplayvoice = setTimeout(()=>{
const
value
=
e
.
detail
.
value
||
e
.
currentTarget
.
dataset
.
value
||
0
;
const
duration
=
e
.
detail
.
duration
||
e
.
currentTarget
.
dataset
.
duration
||
0
;
const
that
=
this
;
let
audioStorage
=
that
.
data
.
audioStorage
;
this
.
innerAudioContext
.
src
=
audioorigin
(
value
);
this
.
innerAudioContext
.
title
=
'正在播放'
;
this
.
innerAudioContext
.
startTime
=
audioStorage
[
value
]
?
audioStorage
[
value
].
currentTime
:
0
;
this
.
innerAudioContext
.
obeyMuteSwitch
=
false
;
that
.
resetAudiosPlayStatus
();
clearInterval
(
that
.
data
.
voiceInterval
);
if
(
!
audioStorage
[
value
])
{
audioStorage
[
value
]
=
{
play
:
true
,
currentTime
:
0
,
duration
,
}
}
else
{
audioStorage
[
value
].
play
=
true
;
if
(
audioStorage
[
value
].
currentTime
==
audioStorage
[
value
].
duration
)
{
audioStorage
[
value
].
currentTime
=
0
;
audioStorage
[
value
].
play
=
true
;
}
else
{
audioStorage
[
value
].
play
=
true
;
}
}
}
this
.
innerAudioContext
.
play
();
this
.
innerAudioContext
.
onError
((
e
)
=>
{
const
{
actPalyaudioValue
,
audioStorage
}
=
this
.
data
audioStorage
[
actPalyaudioValue
].
isWaiting
=
false
;
audioStorage
[
actPalyaudioValue
].
play
=
false
;
wx
.
showToast
({
title
:
'音频播放出错啦'
,
icon
:
'none'
,
duration
:
2000
})
that
.
setData
({
audioStorage
,
actPalyaudioValue
:
value
})
})
that
.
setData
({
audioStorage
,
actPalyaudioValue
:
value
})
audioStorage
[
value
].
isWaiting
=
true
this
.
innerAudioContext
.
play
();
// })
},
pausevoice
(
e
)
{
const
value
=
e
.
detail
.
value
||
e
.
currentTarget
.
dataset
.
value
||
0
;
...
...
@@ -145,32 +151,56 @@ module.exports = {
}
}
else
{
audioStorage
[
value
].
currentTime
=
slide
;
audioStorage
[
value
].
isWaiting
=
true
;
}
this
.
innerAudioContext
.
seek
(
slide
);
this
.
setData
({
audioStorage
,
})
clearTimeout
(
this
.
Timeout
)
this
.
Timeout
=
setTimeout
(()
=>
{
console
.
log
(
value
,
audioStorage
[
value
])
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则启用定时器 播放按钮状态不需要改
this
.
data
.
audioStorage
[
value
].
isWaiting
=
true
;
setTimeout
(()
=>
{
this
.
data
.
audioStorage
[
value
].
isWaiting
=
false
;
},
2000
)
console
.
log
(
'拖动播放'
,
slide
)
if
(
slide
>=
audioStorage
[
value
].
duration
){
console
.
log
(
'拖到低了'
,
slide
)
return
;
}
this
.
innerAudioContext
.
src
=
audioorigin
(
value
);
this
.
innerAudioContext
.
title
=
'正在播放'
;
this
.
innerAudioContext
.
startTime
=
slide
||
audioStorage
[
value
].
currentTime
||
0
;
this
.
innerAudioContext
.
play
();
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
})
},
slidestart
(
e
)
{
const
value
=
e
.
detail
.
value
||
e
.
currentTarget
.
dataset
.
value
||
0
;
const
slide
=
e
.
detail
.
slide
||
e
.
currentTarget
.
dataset
.
slide
||
0
;
let
audioStorage
=
this
.
data
.
audioStorage
;
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则先暂停音乐盒计时器 播放按钮状态不需要改
this
.
innerAudioContext
.
pause
();
clearInterval
(
this
.
data
.
voiceInterval
);
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
},
slideend
(
e
)
{
const
value
=
e
.
detail
.
value
||
e
.
currentTarget
.
dataset
.
value
||
0
;
let
audioStorage
=
this
.
data
.
audioStorage
;
if
(
audioStorage
[
value
]
&&
audioStorage
[
value
].
play
)
{
// 如果当前是播放状态 则启用定时器 播放按钮状态不需要改
// clearInterval(this.data.voiceInterval);
this
.
innerAudioContext
.
play
();
this
.
voiceIntervalPlay
(
value
);
}
else
{
// 如果当前不是播放状态 则该干嘛干嘛
}
// const value = e.detail.value || e.currentTarget.dataset.value || 0;
// let audioStorage = this.data.audioStorage;
// this.data.audioStorage[value].isWaiting = true;
// if (audioStorage[value] && audioStorage[value].play) { // 如果当前是播放状态 则启用定时器 播放按钮状态不需要改
// console.log('拖动播放')
// this.innerAudioContext.src = audioorigin(value);
// this.innerAudioContext.title = '正在播放';
// this.innerAudioContext.startTime = audioStorage[value] ? audioStorage[value].currentTime : 0;
// this.innerAudioContext.play();
// } else { // 如果当前不是播放状态 则该干嘛干嘛
// }
},
resetAudiosPlayStatus
()
{
// 点击一个录音的时候把其他的录音状态改成暂停状态
let
audioStorage
=
this
.
data
.
audioStorage
;
...
...
@@ -193,4 +223,4 @@ module.exports = {
audioStorage
,
})
},
}
\ No newline at end of file
}
src/pages/invitationcard/index.wxml
View file @
6f5a904c
...
...
@@ -229,7 +229,7 @@
</scroll-view>
</view>
<canvasdrawer painting="{{painting}}" bind:getImage="eventGetImage"/>
<view class=""
wx:if="{{themeDetail.school_id == activtySchoolInfo.sid}}">
<view class="" wx:if="{{themeDetail.school_id == activtySchoolInfo.sid}}">
<activity-bar
classid="{{activtySchoolInfo.id}}"
sid="{{activtySchoolInfo.sid}}"
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment